Thursday, December 13, 2007

Toys Aren't Made To Be Broken

There was always that kid in the neighbourhood whose mission in life, it seemed, was to see how quickly he could wreck whatever new toy he was presented with (regardless of whether it was his or someone else's). While I can empathize a tiny little bit - after all, I always like to smash stuff and see what boundaries I can push in each new video game I play - I mostly just hate that kid.

Lately, it sort of seems like Dan DiDio, Executive Editor at DC Comics, is acting a lot like that kid. For example, DC brought the Multiverse back, less than nine months ago, and already some of the 52 universes that were created at that time are being destroyed, corrupted or otherwise wrecked for any future use. There was the recent issue of Countdown in which Superman-Prime - don't ask! - killed several of one parallel Earth's cadre of heroes before going on an even crazier rampage and literally tearing the planet apart... because apparently we didn't know that he was a bad enough bad guy before he did all that! Whatever potential for great stories that particular universe might've ever held, we'll never know now, after only the briefest of existences. Those are the tactics of someone who breaks stuff as soon as he gets his hands on it, if you ask me, and I'm getting sick of it.

1 comment:

Anonymous said...

Does anyone ever publish any positive comments about Didio?