Wednesday, December 27, 2006

Halo 2 Can Be Somewhat Frustrating At Times

Tammy and I've played many hours of Halo 2, in cooperative mode, over the last 2 days. In fact, we've played some of the same hours more than once, thanks to the wacky Save functionality of the game! After playing for 2 or 3 hours yesterday, and getting through what seemed to us to be several levels (with accompanying cutesy titles that appear briefly on-screen at the start of each new one), we finally stopped. Then today we started it up again, only to start at the same point we had yesterday, meaning we had to re-play all of those same levels again! When you say you want to exit, it warns you that you'll lose whatever progress you've made in the current level, but that seemed OK to us yesterday because we'd finished our third or fourth level at that point and were barely into the next one. But apparently those must've been sub-levels, or chapters, or somesuch, because none of it was recalled today as being completed! After a couple more hours today, we're almost as far as we got yesterday, but now we're afraid to quit for fear of having to play them yet a third time! Instead, we've left the XBox on, paused, so that we can pick up from there later tonight or tomorrow... what kind of an environmentally-friendly game style is that??!

Having said all that, it's certainly a fun 2-person shooting game. If only Tammy would tell me when she dies so that I could run away and hide, long enough for her to re-spawn, rather than following her example and dying myself, only to force us to start over from the last checkpoint! She doesn't tell me, apparently, because she doesn't want to distract me! Oy.

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